# Conflicts: # Assets/Scenes/RopeTest.unity # Assets/Scripts/Fishing/New/View/Player/Tackle/FLine.cs # Assets/Scripts/Fishing/Rope/Rope.cs # Assets/Scripts/Fishing/Rope/Rope.cs.meta
17 lines
332 B
C#
17 lines
332 B
C#
using NBF;
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using UnityEngine;
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public class SimpleWaterSurfaceProvider : MonoBehaviour, IWaterSurfaceProvider
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{
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public float waterLevel = 0f;
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public float GetWaterHeight(Vector3 worldPos)
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{
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return waterLevel;
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}
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public Vector3 GetWaterNormal(Vector3 worldPos)
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{
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return Vector3.up;
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}
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} |