Files
Fishing2/Assets/Scripts/Fishing/Player/Sync/FPlayerOtherSync.cs
2025-05-10 12:49:47 +08:00

26 lines
737 B
C#

using UnityEngine;
using UnityStandardAssets.Characters.FirstPerson;
namespace NBF
{
public class FPlayerOtherSync : MonoBehaviour
{
public FirstPersonController firstPersonController;
private float walkingSpeed = 1f;
private float runningSpeed = 2f;
private FPlayer _player;
private void Start()
{
firstPersonController = GetComponent<FirstPersonController>();
walkingSpeed = firstPersonController.m_WalkSpeed;
runningSpeed = firstPersonController.m_RunSpeed;
_player = GetComponent<FPlayer>();
transform.position = _player.Data.position;
transform.rotation = _player.Data.rotation;
}
}
}