26 lines
737 B
C#
26 lines
737 B
C#
using UnityEngine;
|
|
using UnityStandardAssets.Characters.FirstPerson;
|
|
|
|
namespace NBF
|
|
{
|
|
public class FPlayerOtherSync : MonoBehaviour
|
|
{
|
|
public FirstPersonController firstPersonController;
|
|
private float walkingSpeed = 1f;
|
|
|
|
private float runningSpeed = 2f;
|
|
|
|
private FPlayer _player;
|
|
|
|
private void Start()
|
|
{
|
|
firstPersonController = GetComponent<FirstPersonController>();
|
|
walkingSpeed = firstPersonController.m_WalkSpeed;
|
|
runningSpeed = firstPersonController.m_RunSpeed;
|
|
_player = GetComponent<FPlayer>();
|
|
|
|
transform.position = _player.Data.position;
|
|
transform.rotation = _player.Data.rotation;
|
|
}
|
|
}
|
|
} |