Files
Fishing2/Assets/Scripts/Fishing/New/View/Player/Mono/PlayerDebug.cs
2026-03-25 22:43:47 +08:00

26 lines
626 B
C#

using System;
using UnityEngine;
namespace NBF
{
public class PlayerDebug : PlayerMonoBehaviour
{
private void Update()
{
DrawLastTrajectory();
}
private void DrawLastTrajectory()
{
if (Player == null) return;
for (int i = 1; i < Player.TrajectoryPoints.Count; i++)
{
Debug.DrawLine(Player.TrajectoryPoints[i - 1], Player.TrajectoryPoints[i], Color.yellow);
}
// Debug.DrawRay(Player.TrajectoryPoints[Player.TrajectoryPoints.Count], Vector3.up * 0.3f, Color.cyan);
}
}
}