Files
Fishing2/Assets/Scripts/NBC/Language/Runtime/Const/LanguageConst.cs
2025-05-10 12:49:47 +08:00

20 lines
606 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace NBC
{
public class LanguageConst
{
/// <summary>
/// 自定义语言和名字映射关系
/// </summary>
public static readonly Dictionary<SystemLanguage, string> languageMap = new Dictionary<SystemLanguage, string>()
{
{ SystemLanguage.English, "en" },
{ SystemLanguage.ChineseSimplified, "chs" },
{ SystemLanguage.ChineseTraditional, "cht" },
{ SystemLanguage.Japanese, "jp" },
{ SystemLanguage.Korean, "kr" },
};
}
}