Files
Fishing2/Assets/Scripts/Global.cs
2025-09-05 00:12:46 +08:00

30 lines
687 B
C#

using System;
using NBF.Fishing2;
using UnityEngine;
namespace NBF
{
public class Global : MonoBehaviour
{
public static Global Instance { get; private set; }
public static InputComponent Input;
/// <summary>
/// 主摄像机
/// </summary>
public static Camera MainCamera { get; private set; }
/// <summary>
/// 摄像机配置
/// </summary>
public static CameraScriptObject CameraConfig { get; private set; }
private void Awake()
{
Instance = this;
CameraConfig = Resources.Load<CameraScriptObject>(nameof(CameraConfig));
}
}
}