72 lines
2.2 KiB
C#
72 lines
2.2 KiB
C#
// 本脚本只在不存在时会生成一次。组件逻辑写在当前脚本内。已存在不会再次生成覆盖
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using System;
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using UnityEngine;
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using FairyGUI;
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using NBC;
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using UIPanel = NBC.UIPanel;
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namespace NBF
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{
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public partial class BottomMenu : GComponent
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{
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private void OnInited()
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{
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List.onClickItem.Add(OnClickItem);
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// LeftList.onClickItem.Add(OnClickItem);
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InputManager.OnUIInvokeChange += OnUIInvokeChange;
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}
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public override void Dispose()
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{
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InputManager.OnUIInvokeChange -= OnUIInvokeChange;
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base.Dispose();
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}
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private void OnClickItem(EventContext context)
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{
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var item = context.data as BtnTitleInputControl;
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if (item == null) return;
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InputManager.Instance.SendUIInput(item.ActionName);
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Debug.Log("模拟点击===");
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}
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private void OnUIInvokeChange()
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{
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List.RemoveChildrenToPool();
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// LeftList.RemoveChildrenToPool();
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var invokes = InputManager.Instance.GetUsableInvokes();
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foreach (var uiInputInvoke in invokes)
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{
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var invokeData = uiInputInvoke.InputInvoke;
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if (uiInputInvoke.InputInvoke.Mode == UIInputButtonShowMode.BottomLeft)
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{
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AddButton(invokeData.Name, invokeData.Key, false);
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}
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else if (uiInputInvoke.InputInvoke.Mode == UIInputButtonShowMode.BottomRight)
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{
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AddButton(invokeData.Name, invokeData.Key);
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}
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}
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}
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public void AddButton(string inputName, string showName = "", bool isRight = true)
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{
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if (List.AddItemFromPool() is BtnTitleInputControl item)
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{
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item.SetData(inputName, showName);
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}
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// if (isRight)
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// {
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// }
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// else
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// {
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// if (LeftList.AddItemFromPool() is BtnTitleInputControl item)
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// {
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// item.SetData(inputName, showName);
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// }
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// }
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}
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}
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} |