Files
Fishing2/Assets/Scripts/Fishing/New/View/Player/Item/PlayerItemView.cs
Bob.Song cf2e374998 修改
2026-03-10 16:03:38 +08:00

27 lines
734 B
C#

using Fantasy.Async;
using Fantasy.Entitas;
using UnityEngine;
namespace NBF
{
/// <summary>
/// 玩家物品视图组件
/// </summary>
public abstract class PlayerItemView : Entity
{
public PlayerItem Item { get; protected set; }
public abstract FTask InitShow(PlayerItem item);
// public async FTask InitShow()
// {
// // Item = GetParent<PlayerItem>();
// var itemConfig = Game.Tables.TbItem.Get(Item.ConfigID);
// // Rod = itemConfig.InstantiateAndComponent<FRod>(SceneSettings.Instance.GearNode, Vector3.zero,
// // Quaternion.identity);
//
// // await Rod.InitRod(Item);
// }
}
}