31 lines
866 B
C#
31 lines
866 B
C#
// Crest Water System
|
|
// Copyright © 2024 Wave Harmonic. All rights reserved.
|
|
|
|
using UnityEngine;
|
|
using UnityEngine.Rendering;
|
|
using WaveHarmonic.Crest.Internal;
|
|
|
|
namespace WaveHarmonic.Crest.Editor
|
|
{
|
|
[ExecuteAlways]
|
|
abstract class RenderPipelinePatcher : CustomBehaviour
|
|
{
|
|
#if UNITY_EDITOR
|
|
private protected override void OnEnable()
|
|
{
|
|
base.OnEnable();
|
|
|
|
RenderPipelineManager.activeRenderPipelineTypeChanged -= OnActiveRenderPipelineTypeChanged;
|
|
RenderPipelineManager.activeRenderPipelineTypeChanged += OnActiveRenderPipelineTypeChanged;
|
|
}
|
|
|
|
protected virtual void OnDisable()
|
|
{
|
|
RenderPipelineManager.activeRenderPipelineTypeChanged -= OnActiveRenderPipelineTypeChanged;
|
|
}
|
|
|
|
protected abstract void OnActiveRenderPipelineTypeChanged();
|
|
#endif
|
|
}
|
|
}
|