Files
Fishing2/Assets/Scripts/OnSceneCreate_Init.cs
2025-09-07 23:50:53 +08:00

26 lines
774 B
C#

using NBC;
using NBC.Event;
namespace NBF.Fishing2
{
public class OnSceneCreate_Init : AsyncEventSystem<OnCreateScene>
{
protected override async FTask Handler(OnCreateScene self)
{
var scene = self.Scene;
if (scene.SceneRuntimeType == SceneRuntimeType.Root)
{
Log.Info("OnSceneCreate_Init=== root");
scene.AddComponent<ObjectWait>();
scene.AddComponent<MapManageComponent>();
scene.AddComponent<CameraComponent>();
var input = scene.AddComponent<InputComponent>();
scene.AddComponent<SettingComponent>();
Game.Input = input;
}
await FTask.CompletedTask;
}
}
}