Files
Fishing2/Packages/com.waveharmonic.crest/Runtime/Scripts/Watercraft/Controls/FixedControl.cs
2026-01-01 22:00:33 +08:00

36 lines
962 B
C#

// Crest Water System
// Copyright © 2024 Wave Harmonic. All rights reserved.
using UnityEngine;
namespace WaveHarmonic.Crest.Watercraft
{
/// <summary>
/// Constantly moves/turns.
/// </summary>
[AddComponentMenu(Constants.k_MenuPrefixPhysics + "Watercraft Control (Constant)")]
public sealed partial class FixedControl : Control
{
[SerializeField, HideInInspector]
#pragma warning disable 414
int _Version = 0;
#pragma warning restore 414
[@GenerateAPI]
[Tooltip("Constantly move."), SerializeField]
float _Move = 0;
[@GenerateAPI]
[Tooltip("Constantly turn."), SerializeField]
float _Turn = 0;
#pragma warning disable UNT0001
// Here to force the checkbox to show.
void Start() { }
#pragma warning restore UNT0001
/// <inheritdoc/>
public override Vector3 Input => isActiveAndEnabled ? new(_Turn, 0f, _Move) : Vector3.zero;
}
}