113 lines
3.0 KiB
C#
113 lines
3.0 KiB
C#
// 本脚本只在不存在时会生成一次。组件逻辑写在当前脚本内。已存在不会再次生成覆盖
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using UnityEngine;
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using FairyGUI;
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using NBC;
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using NBF.Fishing2;
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namespace NBF
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{
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public partial class ModelViewer : GComponent
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{
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ModelViewRenderImage _renderImage;
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private Transform ModelRoot => _renderImage?.modelRoot;
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private Camera ViewCamera => _renderImage.Camera;
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private void OnInited()
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{
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_renderImage = new ModelViewRenderImage(ModelHolder.asGraph);
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TouchHolder.onRollOver.Set(OnFocusIn);
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TouchHolder.onRollOut.Set(OnFocusOut);
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Stage.inst.onMouseWheel.Add(OnMouseWheel);
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SetRotateListening();
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}
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public override void Dispose()
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{
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Stage.inst.onMouseWheel.Remove(OnMouseWheel);
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_renderImage.Dispose();
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base.Dispose();
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}
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public void SetData(uint itemId)
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{
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SetData(ItemConfig.Get(itemId));
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}
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public void SetData(ItemConfig itemConfig)
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{
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_renderImage.LoadModel("gfx/" + itemConfig.Model);
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}
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#region 用户输入操作(滑动,拖动等)
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private bool _focus;
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private float _minFOV = 10f;
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private float _maxFOV = 120f;
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private void SetRotateListening()
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{
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var dragObj = TouchHolder;
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var gesture1 = new SwipeGesture(dragObj);
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gesture1.onMove.Set(OnSwipeMove);
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gesture1.onEnd.Set(OnSwipeEnd);
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}
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private void OnSwipeMove(EventContext context)
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{
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var gesture = context.sender as SwipeGesture;
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if (gesture == null) return;
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var v = Vector3.zero;
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if (context.inputEvent.button == 0)
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{
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v.y = -gesture.delta.x * 0.2f;
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v.z = -gesture.delta.y * 0.2f;
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if (!gesture.snapping)
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{
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v.y = 0;
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v.z = 0;
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}
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if (Mathf.Abs(v.y) < 1) //消除手抖影响
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v.y = 0;
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if (Mathf.Abs(v.z) < 1) //消除手抖影响
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v.z = 0;
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_renderImage.StartRotate(v);
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}
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}
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private void OnSwipeEnd(EventContext context)
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{
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_renderImage.StopRotate();
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}
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private void OnFocusIn()
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{
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_focus = true;
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Log.Info("focus true");
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}
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private void OnFocusOut()
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{
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_focus = false;
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Log.Info("focus false");
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}
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private void OnMouseWheel(EventContext context)
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{
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if (!_focus) return;
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float delta = context.inputEvent.mouseWheelDelta / Stage.devicePixelRatio;
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SetZoom(delta);
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}
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private void SetZoom(float delta)
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{
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ViewCamera.fieldOfView = Mathf.Clamp(ViewCamera.fieldOfView + delta, _minFOV, _maxFOV);
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}
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#endregion
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}
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} |