Files
Fishing2/Packages/com.waveharmonic.crest/Runtime/Scripts/WaterCamera.cs
2026-01-31 00:32:49 +08:00

21 lines
539 B
C#

// Crest Water System
// Copyright © 2024 Wave Harmonic. All rights reserved.
using UnityEngine;
using WaveHarmonic.Crest.Internal;
namespace WaveHarmonic.Crest
{
/// <summary>
/// Marks a camera to render water regardless of exclusions.
/// </summary>
/// <remarks>
/// This is only necessary when using <see cref="WaterCameraExclusion"/>.
/// </remarks>
[AddComponentMenu(Constants.k_MenuPrefixScripts + "Water Camera")]
public sealed class WaterCamera : ManagedBehaviour<WaterRenderer>
{
}
}