21 lines
539 B
C#
21 lines
539 B
C#
// Crest Water System
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// Copyright © 2024 Wave Harmonic. All rights reserved.
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using UnityEngine;
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using WaveHarmonic.Crest.Internal;
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namespace WaveHarmonic.Crest
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{
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/// <summary>
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/// Marks a camera to render water regardless of exclusions.
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/// </summary>
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/// <remarks>
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/// This is only necessary when using <see cref="WaterCameraExclusion"/>.
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/// </remarks>
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[AddComponentMenu(Constants.k_MenuPrefixScripts + "Water Camera")]
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public sealed class WaterCamera : ManagedBehaviour<WaterRenderer>
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{
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}
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}
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