Files
Fishing2/Assets/Obvious/Soap/Examples/Content/Scripts/ScriptableListPlayer.cs
2026-01-01 23:09:08 +08:00

16 lines
438 B
C#

using UnityEngine;
namespace Obvious.Soap.Example
{
[CreateAssetMenu(menuName = "Soap/Examples/ScriptableLists/Player")]
public class ScriptableListPlayer : ScriptableList<Player>
{
//you can add custom methods in your custom scriptable lists like these!
public void DestroyFirst()
{
var playerToDestroy = _list[0];
Destroy(playerToDestroy.gameObject);
}
}
}