Files
Fishing2/Assets/Obvious/Soap/Examples/Content/Scripts/HealthPowerUp.cs
2026-01-01 23:09:08 +08:00

16 lines
395 B
C#

using System;
using UnityEngine;
namespace Obvious.Soap.Example
{
[HelpURL("https://obvious-game.gitbook.io/soap/soap-core-assets/scriptable-subassets")]
public class HealthPowerUp : MonoBehaviour
{
[SerializeField] private PlayerStats _playerStats;
private void OnTriggerEnter(Collider other)
{
_playerStats.Health.Add(30);
}
}
}