Files
Fishing2/Assets/Scripts/Generate/Config/Unit2Config.cs
2026-01-18 12:03:43 +08:00

85 lines
2.0 KiB
C#

using System;
using Fantasy;
using System.Linq;
using System.Reflection;
using System.Collections.Generic;
using System.Collections.Concurrent;
using NBC;
using Fantasy.Serialize;
using LightProto;
namespace NBF
{
[ProtoContract]
public sealed partial class Unit2Config : ASerialize, IConfigTable
{
[ProtoMember(1)]
public uint Id { get; set; } // Id
[ProtoMember(2)]
public string Name { get; set; } // 名称
[ProtoMember(3)]
public string Model { get; set; } // 数据库类型
[ProtoIgnore]
public uint Key => Id;
#region Static
private static ConfigContext<Unit2Config> Context => ConfigTableHelper.Table<Unit2Config>();
public static Unit2Config Get(uint key)
{
return Context.Get(key);
}
public static Unit2Config Get(Predicate<Unit2Config> match)
{
return Context.Get(match);
}
public static Unit2Config Fist()
{
return Context.Fist();
}
public static Unit2Config Last()
{
return Context.Last();
}
public static Unit2Config Fist(Predicate<Unit2Config> match)
{
return Context.Fist(match);
}
public static Unit2Config Last(Predicate<Unit2Config> match)
{
return Context.Last(match);
}
public static int Count()
{
return Context.Count();
}
public static int Count(Func<Unit2Config, bool> predicate)
{
return Context.Count(predicate);
}
public static List<Unit2Config> GetList()
{
return Context.GetList();
}
public static List<Unit2Config> GetList(Predicate<Unit2Config> match)
{
return Context.GetList(match);
}
public static void ParseJson(Newtonsoft.Json.Linq.JArray arr)
{
ConfigTableHelper.ParseLine<Unit2Config>(arr);
}
#endregion
}
}