Files
Fishing2/Assets/Obi/Samples/Common/SampleResources/Scripts/AddRandomVelocity.cs
2025-11-10 00:08:26 +08:00

22 lines
492 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Obi.Samples
{
[RequireComponent(typeof(ObiActor))]
public class AddRandomVelocity : MonoBehaviour
{
public float intensity = 5;
void Update()
{
if (Input.GetKeyDown(KeyCode.Space))
{
GetComponent<ObiActor>().AddForce(UnityEngine.Random.onUnitSphere * intensity, ForceMode.VelocityChange);
}
}
}
}