63 lines
1.4 KiB
C#
63 lines
1.4 KiB
C#
// 本脚本只在不存在时会生成一次。已存在不会再次生成覆盖
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using UnityEngine;
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using NBC;
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namespace NBF
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{
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public partial class BagPanel : UIPanel
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{
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public override string UIPackName => "Main";
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public override string UIResName => "BagPanel";
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protected override void OnInit()
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{
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base.OnInit();
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Menu.OnTabChange += ChangeTab;
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}
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protected override void OnShow()
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{
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InputManager.OnUICanceled += OnUICanceled;
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UseBottomMenu();
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}
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private void OnUICanceled(string action)
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{
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if (!IsTop) return;
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if (action == InputDef.UI.SubPrev)
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{
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}
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else if (action == InputDef.UI.SubNext)
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{
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}
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else if (action == InputDef.UI.Up)
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{
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}
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else if (action == InputDef.UI.Down)
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{
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}
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}
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private void ChangeTab(int index)
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{
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if (index < 0) return;
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Log.Info($"Change tab index={index}");
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}
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private void UseBottomMenu()
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{
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BottomMenu.Use(this);
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}
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protected override void OnHide()
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{
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InputManager.OnUICanceled -= OnUICanceled;
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}
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protected override void OnDestroy()
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{
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base.OnDestroy();
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}
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}
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} |