26 lines
599 B
C#
26 lines
599 B
C#
using System;
|
|
using UnityEngine;
|
|
|
|
namespace NBF
|
|
{
|
|
public class Global : MonoBehaviour
|
|
{
|
|
public static Global Instance { get; private set; }
|
|
|
|
/// <summary>
|
|
/// 主摄像机
|
|
/// </summary>
|
|
public Camera MainCamera { get; private set; }
|
|
|
|
/// <summary>
|
|
/// 摄像机配置
|
|
/// </summary>
|
|
public CameraScriptObject CameraConfig { get; private set; }
|
|
|
|
private void Awake()
|
|
{
|
|
Instance = this;
|
|
CameraConfig = Resources.Load<CameraScriptObject>(nameof(CameraConfig));
|
|
}
|
|
}
|
|
} |