Files
Fishing2/Assets/Scripts/Fishing/Tackle/FLine.cs
2025-12-26 23:11:06 +08:00

25 lines
574 B
C#

using Obi;
using UnityEngine;
namespace NBF
{
public class FLine : FGearBase
{
[SerializeField] private ObiParticleAttachment startParticleAttachment;
[SerializeField] private bool isLureConnect;
[SerializeField] private RodLine rodLine;
[SerializeField] private Rope fishingRope;
public float LineLength = 0.5f;
private float _groundSetting = 0.5f;
private float _LineOnSpool = 100f;
private float _LineThickness = 0.0007f;
protected override void OnInit()
{
}
}
}