28 lines
1.2 KiB
C#
28 lines
1.2 KiB
C#
// ╔════════════════════════════════════════════════════════════════╗
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// ║ Copyright © 2025 NWH Coding d.o.o. All rights reserved. ║
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// ║ Licensed under Unity Asset Store Terms of Service: ║
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// ║ https://unity.com/legal/as-terms ║
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// ║ Use permitted only in compliance with the License. ║
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// ║ Distributed "AS IS", without warranty of any kind. ║
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// ╚════════════════════════════════════════════════════════════════╝
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#region
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using UnityEngine;
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#endregion
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namespace NWH.DWP2.WaterObjects
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{
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/// <summary>
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/// Configuration for the WaterObject setup wizard.
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/// Used by the editor to automate WaterObject component setup.
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/// </summary>
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public class WaterObjectWizard : MonoBehaviour
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{
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/// <summary>
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/// Should the wizard add a WaterParticleSystem component for splash effects.
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/// </summary>
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public bool addWaterParticleSystem;
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}
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} |