Files
2026-02-28 12:43:44 +08:00

25 lines
747 B
C#

using UnityEngine;
namespace GeNa.Core
{
public class Spline : GeNaSpline
{
/// <summary>
/// Creates a Spline with a given Name
/// </summary>
/// <param name="name"></param>
/// <returns></returns>
public static Spline CreateSpline(string name)
{
GameObject genaGo = new GameObject(name);
// GeNa Spawner
GameObject parent = GeNaUtility.GeNaSplinesTransform.gameObject;
// Reparent it
genaGo.transform.SetParent(parent.transform);
// Add & Return Spline Component
Spline spline = genaGo.AddComponent<Spline>();
spline.Name = name;
return spline;
}
}
}