Files
2026-02-28 12:43:44 +08:00

25 lines
648 B
C#

using UnityEngine;
using UnityEditor;
#if GeNa_HDRP
using UnityEngine.Rendering.HighDefinition;
#endif
namespace GeNa.Core
{
[InitializeOnLoad]
public class SRPRiverEvents
{
static SRPRiverEvents()
{
GeNaEvents.SetHDRPRiverCam = SetHDRPRiverCam;
}
public static bool SetHDRPRiverCam(GameObject captureCameraObj)
{
#if GeNa_HDRP
HDAdditionalCameraData camData = captureCameraObj.AddComponent<HDAdditionalCameraData>();
camData.backgroundColorHDR = new Color(0f, 0f, 0f);
camData.volumeLayerMask = 0;
#endif
return true;
}
}
}