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2025-05-10 12:49:47 +08:00

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BEFORE YOU START:
- you need Unity 6+
- you need HD SRP pipline 17 or higher
- there is wind prefab which will manage wind at your scene
Be patient HD RP tech is so fluid... we coudn't follow every beta version
Step 1 - Import our HD RP 17 Unity 6 Mountain Tree Pack compatibility pack
Step 2 - Setup Shadows and other render setups.
- !!!! IMPORTANT !!!! Open "Project settings" ->"Gaphics"-> "Pipline Specific Settings" -> "Diffusion Profile List"
and drag and drop our SSS settings diffusion profiles for particles, glass, obsidian into Diffusion profile list:
NM_SSSSettings_Skin_Foliage
NM_SSSSettings_Skin_NM Foliage
NM_SSSSettings_Skin_NM Foliage Trees
Without this foliage materials will not become affected by scattering and they will look wrong.