BEFORE YOU START: - you need Unity 6+ - you need HD SRP pipline 17 or higher - there is wind prefab which will manage wind at your scene Be patient HD RP tech is so fluid... we coudn't follow every beta version Step 1 - Import our HD RP 17 Unity 6 Mountain Tree Pack compatibility pack Step 2 - Setup Shadows and other render setups. - !!!! IMPORTANT !!!! Open "Project settings" ->"Gaphics"-> "Pipline Specific Settings" -> "Diffusion Profile List" and drag and drop our SSS settings diffusion profiles for particles, glass, obsidian into Diffusion profile list: NM_SSSSettings_Skin_Foliage NM_SSSSettings_Skin_NM Foliage NM_SSSSettings_Skin_NM Foliage Trees Without this foliage materials will not become affected by scattering and they will look wrong.