完成列表选择器
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@@ -54,18 +54,16 @@ namespace NBF
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{
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_selector.Down();
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}
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else if (action == InputDef.UI.Enter)
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{
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var selectedItem = _selector.SelectedItem;
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if (selectedItem != null)
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{
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OnClickItem?.Invoke(selectedItem);
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}
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}
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}
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// private void SetListSelected(int selectedIndex)
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// {
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// if (selectedIndex >= 0 && selectedIndex < _listData.Count)
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// {
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// var count = List.numChildren;
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// List.selectedIndex = selectedIndex;
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// List.ScrollToView(selectedIndex);
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// }
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// }
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public void SetListData(List<object> listData,
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ListSelectionMode selectionMode = ListSelectionMode.Single)
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{
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@@ -14,12 +14,14 @@ namespace NBF
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private float itemWidth = 200f;
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private float itemHeight = 180f;
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public object SelectedItem => _list.selectedIndex > 0 ? _list.GetChildAt(_list.selectedIndex) : null;
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public ListSelector(GList list, params Type[] ignores)
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{
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_list = list;
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if (ignores != null && _ignores.Count > 0)
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if (ignores != null && ignores.Length > 0)
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{
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_ignores.AddRange(_ignores);
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_ignores.AddRange(ignores);
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}
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}
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@@ -73,6 +75,21 @@ namespace NBF
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var currentPos = GetItemPosition(_list.selectedIndex);
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var nearestIndex = FindNearestSelectableItem(currentPos, direction);
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// 如果是左右移动且未找到目标,则尝试寻找前一个或后一个可选项
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if (nearestIndex == -1 && (direction == Vector2.left || direction == Vector2.right))
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{
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if (direction == Vector2.left)
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{
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// 寻找前一个可选项
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nearestIndex = FindPreviousSelectableItem(_list.selectedIndex);
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}
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else if (direction == Vector2.right)
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{
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// 寻找后一个可选项
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nearestIndex = FindNextSelectableItem(_list.selectedIndex);
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}
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}
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if (nearestIndex != -1)
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{
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SetSelection(nearestIndex);
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@@ -116,6 +133,28 @@ namespace NBF
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return bestIndex;
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}
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private int FindPreviousSelectableItem(int currentIndex)
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{
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for (int i = currentIndex - 1; i >= 0; i--)
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{
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if (IsSelectableItem(i))
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return i;
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}
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return -1;
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}
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private int FindNextSelectableItem(int currentIndex)
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{
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for (int i = currentIndex + 1; i < _list.numItems; i++)
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{
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if (IsSelectableItem(i))
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return i;
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}
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return -1;
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}
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private bool IsDirectionMatch(Vector2 direction, Vector2 diff)
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{
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if (direction == Vector2.up)
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@@ -132,7 +171,12 @@ namespace NBF
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private bool IsSelectableItem(int index)
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{
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var item = _list.GetChildAt(index);
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return !_ignores.Contains(item.GetType());
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var ret = !_ignores.Contains(item.GetType());
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if (item.GetType() == typeof(ListTitleItem))
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{
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}
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return ret;
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}
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private void SelectFirstSelectable()
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@@ -150,7 +194,7 @@ namespace NBF
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private void SetSelection(int index)
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{
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_list.selectedIndex = index;
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// selection.position = items[index].position;
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_list.ScrollToView(index, true);
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}
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#endregion
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