输入组件
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@@ -1,4 +1,5 @@
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using System;
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using NBF.Fishing2;
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using UnityEngine;
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namespace NBF
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@@ -7,15 +8,18 @@ namespace NBF
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{
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public static Global Instance { get; private set; }
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public static InputComponent Input;
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/// <summary>
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/// 主摄像机
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/// </summary>
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public Camera MainCamera { get; private set; }
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public static Camera MainCamera { get; private set; }
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/// <summary>
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/// 摄像机配置
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/// </summary>
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public CameraScriptObject CameraConfig { get; private set; }
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public static CameraScriptObject CameraConfig { get; private set; }
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private void Awake()
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{
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