设置相关功能脚本呢
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using UnityEngine;
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using UnityEngine.Rendering.Universal;
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namespace NBF.Setting
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{
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/// <summary>
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/// 全局各向异性纹理过滤模式
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/// </summary>
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[Sort(7)]
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public class AnisotropicModeSetting : MultiOption<AnisotropicFiltering>
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{
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public override string Name => "AnisotropicMode";
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public override string Group => SettingsDef.Group.Graphic;
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protected override AnisotropicFiltering DefaultValue => AnisotropicFiltering.Enable;
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protected override void OnInitialize()
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{
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}
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protected override void OnApply()
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{
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// 获取当前URP Asset
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UniversalRenderPipelineAsset URPAsset =
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QualitySettings.GetRenderPipelineAssetAt(QualitySettings.GetQualityLevel()) as
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UniversalRenderPipelineAsset;
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if (URPAsset)
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{
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//全局各向异性纹理过滤模式
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QualitySettings.anisotropicFiltering = GetSelectedOption();
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}
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}
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protected override void OnReset()
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{
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SelectOption(DefaultValue);
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}
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}
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}
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