完成线的制作

This commit is contained in:
2026-01-23 23:03:14 +08:00
parent 20f14322bc
commit d60b255a64
15 changed files with 440 additions and 102 deletions

View File

@@ -1,6 +1,7 @@
using KWS;
using Obi;
using UnityEngine;
using WaveHarmonic.Crest;
public class SceneSettings : MonoBehaviour
{
@@ -16,7 +17,7 @@ public class SceneSettings : MonoBehaviour
public Transform GearNode;
public KWS_Ocean Water;
public WaterRenderer Water;
// public ObiUpdater obiFixedUpdater;

View File

@@ -89,7 +89,8 @@ namespace NBF
SceneSettings.Instance.GearNode.position = Player.transform.position;
yield return 1;
var obj = new GameObject($"rod_{itemInfo.Id}_{itemInfo.ConfigId}");
obj.transform.SetParent(SceneSettings.Instance.GearNode);
// obj.transform.SetParent(SceneSettings.Instance.GearNode);
obj.transform.SetParent(player.transform);
// obj.transform.localPosition = Vector3.zero;
obj.transform.position = player.transform.position;
obj.transform.rotation = player.transform.rotation;