完成线的制作

This commit is contained in:
2026-01-23 23:03:14 +08:00
parent 20f14322bc
commit d60b255a64
15 changed files with 440 additions and 102 deletions

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using KWS;
using Obi;
using UnityEngine;
using WaveHarmonic.Crest;
public class SceneSettings : MonoBehaviour
{
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public Transform GearNode;
public KWS_Ocean Water;
public WaterRenderer Water;
// public ObiUpdater obiFixedUpdater;

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@@ -89,7 +89,8 @@ namespace NBF
SceneSettings.Instance.GearNode.position = Player.transform.position;
yield return 1;
var obj = new GameObject($"rod_{itemInfo.Id}_{itemInfo.ConfigId}");
obj.transform.SetParent(SceneSettings.Instance.GearNode);
// obj.transform.SetParent(SceneSettings.Instance.GearNode);
obj.transform.SetParent(player.transform);
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