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474
Assets/ResRaw/Canvas.prefab
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474
Assets/ResRaw/Canvas.prefab
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Binary file not shown.
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Shader "Hidden/URP/DualKawaseBlur"
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{
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{
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TEXTURE2D_X(_BlitTexture);
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SAMPLER(sampler_LinearClamp);
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float _Offset;
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struct Attributes { float4 positionOS:POSITION; float2 uv:TEXCOORD0; };
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struct Varyings { float4 positionHCS:SV_POSITION; float2 uv:TEXCOORD0; };
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61
Assets/ResRaw/Shader/SimpleGaussianBlur.shader
Normal file
61
Assets/ResRaw/Shader/SimpleGaussianBlur.shader
Normal file
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Shader "Hidden/SimpleGaussianBlur"
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{
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Properties
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{
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_MainTex ("Texture", 2D) = "white" {} _BlurSize ("Blur Size", Float) = 1
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sampler2D _MainTex;
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float4 _MainTex_TexelSize;
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float _BlurSize;
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float2 _Direction; // (1,0)=horizontal, (0,1)=vertical
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struct appdata
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3
Assets/ResRaw/Shader/SimpleGaussianBlur.shader.meta
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3
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Reference in New Issue
Block a user