修改脚本

This commit is contained in:
2026-03-22 09:33:56 +08:00
parent 1e1fec02cd
commit ba5da38dde
127 changed files with 31514 additions and 22327 deletions

View File

@@ -71,6 +71,13 @@ MonoBehaviour:
groundSampleStep: 3
groundInterpolate: 1
groundUpdateEvery: 1
constrainToWaterSurface: 0
waterLevelY: 0
waterSurfaceOffset: 0.002
waterSampleStep: 2
waterInterpolate: 1
waterUpdateEvery: 1
waterPostConstraintIterations: 2
renderSubdivisionsIdle: 6
renderSubdivisionsMoving: 2
movingSpeedThreshold: 2
@@ -104,7 +111,7 @@ LineRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 95a26dca51ebe9c4da5949631fa36027, type: 2}
- {fileID: 2100000, guid: 7d04b7fb130c2c843a3545164f56e8f4, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -201,6 +208,7 @@ GameObject:
- component: {fileID: 153611279189314279}
- component: {fileID: 135844594273256032}
- component: {fileID: 1923684598771359451}
- component: {fileID: 2475726686148443307}
m_Layer: 7
m_Name: Lure
m_TagString: Untagged
@@ -387,6 +395,20 @@ MonoBehaviour:
m_EditorClassIdentifier: Assembly-CSharp::NBF.LureController
rBody: {fileID: 54679398375713381}
joint: {fileID: 153611279189314279}
--- !u!114 &2475726686148443307
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1035052809208993}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1de1bec90e454664a860c5248170ff95, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::NBF.JointPinchController
moveSpeed: 5
snapDistance: 0.1
--- !u!1 &1387836627839849
GameObject:
m_ObjectHideFlags: 0
@@ -436,12 +458,15 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: c0403ffd74ce46fab8bd4ef057e51432, type: 3}
m_Name:
m_EditorClassIdentifier:
ConfigId: 0
LineType: 0
isLureConnect: 0
rodLine: {fileID: 4922671409596527468}
fishingRope: {fileID: 114581403422500557}
bobberRope: {fileID: 114504105083509877}
Lure: {fileID: 1923684598771359451}
Bobber: {fileID: 2717383850592950062}
PinchController: {fileID: 2475726686148443307}
--- !u!1 &1858052053854210
GameObject:
m_ObjectHideFlags: 0
@@ -671,6 +696,7 @@ MonoBehaviour:
_Layer: 1
_ObjectWidth: 3
drawDebug: 1
_init: 0
--- !u!1 &1933124697579601
GameObject:
m_ObjectHideFlags: 0
@@ -742,6 +768,13 @@ MonoBehaviour:
groundSampleStep: 3
groundInterpolate: 1
groundUpdateEvery: 1
constrainToWaterSurface: 1
waterLevelY: 0
waterSurfaceOffset: 0.002
waterSampleStep: 2
waterInterpolate: 1
waterUpdateEvery: 1
waterPostConstraintIterations: 2
renderSubdivisionsIdle: 6
renderSubdivisionsMoving: 2
movingSpeedThreshold: 2
@@ -775,7 +808,7 @@ LineRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 95a26dca51ebe9c4da5949631fa36027, type: 2}
- {fileID: 2100000, guid: 7d04b7fb130c2c843a3545164f56e8f4, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0