修改脚本
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@@ -6,6 +6,7 @@ namespace CC
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public class HeadColliders : MonoBehaviour
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{
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public List<ColliderSetup> colliders = new List<ColliderSetup>();
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public List<GameObject> colliderObjects = new List<GameObject>();
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public void createColliders()
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{
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@@ -23,8 +24,8 @@ namespace CC
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private void CreateColliderObject(Vector3 localPosition, string label)
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{
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GameObject colliderObject = new GameObject(label);
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//colliderObject.layer = LayerMask.NameToLayer("UI");
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GameObject colliderObject = new(label);
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colliderObjects.Add(colliderObject);
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colliderObject.transform.SetParent(transform);
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