完成交互逻辑
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@@ -1,4 +1,6 @@
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namespace NBF
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using UnityEngine;
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namespace NBF
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{
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public class UIDef
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{
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@@ -50,5 +52,38 @@
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/// </summary>
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public const int Max = 3100;
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}
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public enum InteractiveType
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{
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[InspectorName("船")] Boat = 1,
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[InspectorName("银行")] Bank = 2,
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[InspectorName("餐厅")] Canteen = 3,
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[InspectorName("烤箱")] Oven = 4,
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[InspectorName("帐篷")] Tent = 5,
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[InspectorName("晾干器")] Drying = 6,
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[InspectorName("篝火")] Bonfire = 7,
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[InspectorName("烟熏箱")] Fumigate = 8,
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[InspectorName("食品商店")] FoodShop = 11,
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[InspectorName("钓鱼商店")] FishingShop = 12,
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[InspectorName("工业品店")] ToolsShop = 13,
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[InspectorName("自动贩卖机")] VendingMachine = 14,
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[InspectorName("码头")] Wharf = 15,
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[InspectorName("鱼市")] FishBazaar = 21,
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[InspectorName("订购市场")] ReserveBazaar = 22
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}
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}
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}
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