模型预览透明背景

This commit is contained in:
2025-10-28 14:30:16 +08:00
parent 7a2924c5c1
commit af4dbc5cde
4 changed files with 60 additions and 56 deletions

View File

@@ -10,8 +10,9 @@ namespace NBF
public partial class ModelViewer : GComponent
{
ModelViewRenderImage _renderImage;
private Material _material;
private MeshRenderer _meshRenderer;
private Transform ModelRoot => _renderImage?.modelRoot;
private Camera ViewCamera => _renderImage.Camera;
private void OnInited()
{
@@ -20,8 +21,7 @@ namespace NBF
TouchHolder.onRollOut.Set(OnFocusOut);
Stage.inst.onMouseWheel.Add(OnMouseWheel);
_material = new Material(Shader.Find("Unlit/Transparent"));
_material.name = "fk";
SetRotateListening();
}
public override void Dispose()
@@ -38,27 +38,16 @@ namespace NBF
public void SetData(ItemConfig itemConfig)
{
//Assets/Resources/gfx/baits/worm_01/worm_01.prefab
// _renderImage.LoadModel("gfx/baits/worm_01/worm_01");
_renderImage.LoadModel("gfx/" + itemConfig.Model);
_meshRenderer = ModelHolder.displayObject.cachedTransform.GetComponent<MeshRenderer>();
// ChangeMaterial();
}
private int count = 0;
protected override void OnUpdate()
{
base.OnUpdate();
// ChangeMaterial();
count++;
}
#region ()
private bool _focus;
private float _minFOV = 10f;
private float _maxFOV = 120f;
private void SetRotateListening()
{
var dragObj = TouchHolder;
@@ -69,53 +58,56 @@ namespace NBF
private void OnSwipeMove(EventContext context)
{
var gesture = context.sender as SwipeGesture;
if (gesture == null) return;
var v = Vector3.zero;
if (context.inputEvent.button == 0)
{
v.y = -gesture.delta.x * 0.2f;
v.z = -gesture.delta.y * 0.2f;
if (!gesture.snapping)
{
v.y = 0;
v.z = 0;
}
if (Mathf.Abs(v.y) < 1) //消除手抖影响
v.y = 0;
if (Mathf.Abs(v.z) < 1) //消除手抖影响
v.z = 0;
_renderImage.StartRotate(v);
}
}
private void OnSwipeEnd(EventContext context)
{
_renderImage.StopRotate();
}
private void OnFocusIn()
{
// _focus = true;
_focus = true;
Log.Info("focus true");
}
private void OnFocusOut()
{
// _focus = false;
_focus = false;
Log.Info("focus false");
}
private void OnMouseWheel(EventContext context)
{
if (!_focus) return;
float delta = context.inputEvent.mouseWheelDelta / Stage.devicePixelRatio;
SetZoom(delta);
}
#endregion
#region NMSL
private void ChangeMaterial()
private void SetZoom(float delta)
{
if (_meshRenderer != null && _meshRenderer.material != _material)
{
var old = _meshRenderer.material;
_material.mainTexture = old.mainTexture;
_meshRenderer.material = _material;
}
ViewCamera.fieldOfView = Mathf.Clamp(ViewCamera.fieldOfView + delta, _minFOV, _maxFOV);
}
public void SetBackground(GObject image)
{
SetBackground(image, null);
}
public void SetBackground(GObject image1, GObject image2)
{
// _renderImage.SetBackground(image1, image2);
}
#endregion
}
}