地图相关协议提交

This commit is contained in:
2025-08-27 18:06:11 +08:00
parent c235422f97
commit a19a071c47
4 changed files with 87 additions and 10 deletions

View File

@@ -111,6 +111,53 @@ namespace NBC
[ProtoMember(3)]
public uint ErrorCode { get; set; }
}
/// <summary>
/// 请求网关离开房间
/// </summary>
[ProtoContract]
public partial class C2G_ExitRoomRequest : AMessage, IRequest, IProto
{
public static C2G_ExitRoomRequest Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<C2G_ExitRoomRequest>();
}
public override void Dispose()
{
RoomCode = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<C2G_ExitRoomRequest>(this);
#endif
}
[ProtoIgnore]
public G2C_ExitRoomResponse ResponseType { get; set; }
public uint OpCode() { return OuterOpcode.C2G_ExitRoomRequest; }
[ProtoMember(1)]
public string RoomCode { get; set; }
}
/// <summary>
/// 请求网关进入离开响应
/// </summary>
[ProtoContract]
public partial class G2C_ExitRoomResponse : AMessage, IResponse, IProto
{
public static G2C_ExitRoomResponse Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<G2C_ExitRoomResponse>();
}
public override void Dispose()
{
ErrorCode = default;
RoomCode = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<G2C_ExitRoomResponse>(this);
#endif
}
public uint OpCode() { return OuterOpcode.G2C_ExitRoomResponse; }
[ProtoMember(1)]
public string RoomCode { get; set; }
[ProtoMember(2)]
public uint ErrorCode { get; set; }
}
[ProtoContract]
public partial class C2Map_EnterMapRequest : AMessage, ICustomRouteRequest, IProto
{
@@ -146,15 +193,12 @@ namespace NBC
public override void Dispose()
{
ErrorCode = default;
MapId = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<Map2C_EnterMapResponse>(this);
#endif
}
public uint OpCode() { return OuterOpcode.Map2C_EnterMapResponse; }
[ProtoMember(1)]
public int MapId { get; set; }
[ProtoMember(2)]
public uint ErrorCode { get; set; }
}
}

View File

@@ -121,6 +121,30 @@ namespace NBC
}
public uint OpCode() { return OuterOpcode.G2C_RepeatLogin; }
}
/// <summary>
/// 通知客户端切换地图
/// </summary>
[ProtoContract]
public partial class G2C_ChangeMap : AMessage, IMessage, IProto
{
public static G2C_ChangeMap Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<G2C_ChangeMap>();
}
public override void Dispose()
{
MapId = default;
Node = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<G2C_ChangeMap>(this);
#endif
}
public uint OpCode() { return OuterOpcode.G2C_ChangeMap; }
[ProtoMember(1)]
public int MapId { get; set; }
[ProtoMember(2)]
public int Node { get; set; }
}
[ProtoContract]
public partial class C2Game_GetRoleInfoRequest : AMessage, ICustomRouteRequest, IProto
{

View File

@@ -6,13 +6,16 @@ namespace Fantasy
public const uint Map2C_CreateRoomResponse = 2415929105;
public const uint C2G_EnterRoomRequest = 268445457;
public const uint G2C_EnterRoomResponse = 402663185;
public const uint C2G_ExitRoomRequest = 268445458;
public const uint G2C_ExitRoomResponse = 402663186;
public const uint C2Map_EnterMapRequest = 2281711378;
public const uint Map2C_EnterMapResponse = 2415929106;
public const uint C2A_LoginRequest = 268445458;
public const uint A2C_LoginResponse = 402663186;
public const uint C2G_LoginRequest = 268445459;
public const uint G2C_LoginResponse = 402663187;
public const uint C2A_LoginRequest = 268445459;
public const uint A2C_LoginResponse = 402663187;
public const uint C2G_LoginRequest = 268445460;
public const uint G2C_LoginResponse = 402663188;
public const uint G2C_RepeatLogin = 134227729;
public const uint G2C_ChangeMap = 134227730;
public const uint C2Game_GetRoleInfoRequest = 2281711379;
public const uint Game2C_GetRoleInfoResponse = 2415929107;
public const uint C2Map_EnterRoomRequest = 2281711380;