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using UnityEngine;
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namespace NBF
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{
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[RequireComponent(typeof(LineRenderer))]
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public class FishingLineRenderer : MonoBehaviour
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{
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[Header("References")] [SerializeField]
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private FishingLineSolver solver;
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[SerializeField] private LineRenderer lineRenderer;
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private void Awake()
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{
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lineRenderer = GetComponent<LineRenderer>();
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solver = GetComponent<FishingLineSolver>();
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}
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}
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}
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fileFormatVersion: 2
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guid: 827786ffede4e7b4781c522e8a4ba9d0
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fileFormatVersion: 2
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guid: 98ba9d435a0e49c9bb527c34cc91894d
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timeCreated: 1766759607
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