导入角色动画,和增加角色控制

This commit is contained in:
2025-12-11 19:30:20 +08:00
parent a60a92e7ba
commit 7775fa30bb
1452 changed files with 592217 additions and 42573 deletions

View File

@@ -13,8 +13,14 @@ namespace NBF
private void Awake()
{
#if CINEMACHINE_URP
int i = 0;
#endif
Init();
DontDestroyOnLoad(gameObject);
DepthOfField dof = ScriptableObject.CreateInstance<DepthOfField>();
dof.aperture.value = 0;
dof.focalLength.value = 0;
}
public void Init()

View File

@@ -0,0 +1,22 @@
namespace NBF
{
public enum MapUnitState
{
idle = 0,
move = 1,
prepare = 2,
casting = 3,
fishing = 4,
baitFlies = 5,
fight = 6,
fishView = 7,
collectFish = 8,
throwFish = 9,
vehicle = 10,
swiming = 11,
flyModeDebug = 12,
vehicleFishing = 13,
preciseCastIdle = 14,
preciseCastThrow = 15
}
}

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@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 6a25ab9f9b4140c7bd3e463da484301e
timeCreated: 1765284104