导入角色动画,和增加角色控制
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@@ -488,7 +488,7 @@ Transform:
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m_GameObject: {fileID: 2113762189}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: -0.0198, y: -0.0075, z: 0.0278}
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m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
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m_ConstrainProportionsScale: 0
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m_Children: []
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@@ -626,8 +626,8 @@ GameObject:
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- component: {fileID: 3065509872725565573}
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- component: {fileID: 3372919389234347908}
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- component: {fileID: 2709071706889968141}
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- component: {fileID: 3372919389234347909}
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- component: {fileID: 3372919389234347910}
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- component: {fileID: 3372919389234347911}
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- component: {fileID: 3372919389234347912}
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m_Layer: 0
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m_Name: bob_25002
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m_TagString: Untagged
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@@ -866,34 +866,34 @@ MonoBehaviour:
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topConnector: {fileID: 3065647928701135441}
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bottomConnector: {fileID: 3065526845897688740}
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waterline: {fileID: 3068616352015752047}
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--- !u!114 &3372919389234347909
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MonoBehaviour:
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--- !u!54 &3372919389234347911
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Rigidbody:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 3063281911495263383}
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m_Enabled: 0
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 59f0b74408dbbfe44aee75e1ddf784d3, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::FloatBobberController
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waterLevel: 0
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bobberVolume: 30
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bobberMass: 1
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bobberHeight: 0.25
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sinkerWeight: 2
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baitWeight: 0.5
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hookWeight: 0.2
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fallSpeed: 8
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riseSpeed: 3
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angleLaySpeed: 2
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uprightSpeed: 2
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bottomDrag: 1.2
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maxLayAngle: 85
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noiseAmp: 0.001
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noiseFreq: 1.5
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--- !u!114 &3372919389234347910
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serializedVersion: 5
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m_Mass: 1
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m_LinearDamping: 0
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m_AngularDamping: 0.05
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m_CenterOfMass: {x: 0, y: 0, z: 0}
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m_InertiaTensor: {x: 1, y: 1, z: 1}
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m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
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m_IncludeLayers:
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serializedVersion: 2
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m_Bits: 0
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m_ExcludeLayers:
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serializedVersion: 2
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m_Bits: 0
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m_ImplicitCom: 1
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m_ImplicitTensor: 1
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m_UseGravity: 1
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m_IsKinematic: 0
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m_Interpolate: 0
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m_Constraints: 0
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m_CollisionDetection: 0
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--- !u!114 &3372919389234347912
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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@@ -902,19 +902,21 @@ MonoBehaviour:
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m_GameObject: {fileID: 3063281911495263383}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: c0e5ba2adc224f279b89a0adf2bd97a9, type: 3}
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m_Script: {fileID: 11500000, guid: 0d2d3d7643d84524b8841fcf62193a04, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::FloatBobberController
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m_EditorClassIdentifier: Assembly-CSharp::BobberBuoyancy
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waterLevel: 0
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bobberVolume: 4
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bobberMass: 1
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bobberHeight: 0.25
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sinkerWeight: 2
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baitWeight: 0.5
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hookWeight: 0.2
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fallSpeed: 8
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riseSpeed: 3
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smoothDamping: 8
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waterFlow: {x: 0, y: 0, z: 0}
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bobberHeight: 0.18
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maxBuoyancy: 15
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buoyancyMultiplier: 1
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waterDrag: 0.8
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waterAngularDrag: 0.4
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verticalDamping: 4
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uprightStrength: 8
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uprightDamping: 1.2
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layDownThreshold: 0.15
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layDownUprightMultiplier: 0.2
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--- !u!1660057539 &9223372036854775807
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m_ObjectHideFlags: 0
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