导入角色动画,和增加角色控制

This commit is contained in:
2025-12-11 19:30:20 +08:00
parent a60a92e7ba
commit 7775fa30bb
1452 changed files with 592217 additions and 42573 deletions

View File

@@ -0,0 +1,34 @@
using System;
using UnityEngine;
namespace KINEMATION.KAnimationCore.Runtime.Input
{
[Serializable]
public struct BoolProperty
{
public string name;
public bool defaultValue;
}
[Serializable]
public struct IntProperty
{
public string name;
public int defaultValue;
}
[Serializable]
public struct FloatProperty
{
public string name;
public float defaultValue;
public float interpolationSpeed;
}
[Serializable]
public struct VectorProperty
{
public string name;
public Vector4 defaultValue;
}
}