导入角色动画,和增加角色控制
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using System;
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namespace KINEMATION.KAnimationCore.Runtime.Input
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{
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[Obsolete("use `UserInputController` instead.")]
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public interface IUserInputController
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{
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public void Initialize();
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public int GetPropertyIndex(string propertyName);
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public void SetValue(string propertyName, object value);
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public T GetValue<T>(string propertyName);
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public void SetValue(int propertyIndex, object value);
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public T GetValue<T>(int propertyIndex);
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}
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}
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