目录调整,旧钓鱼逻辑全部注释
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@@ -127,6 +127,7 @@ namespace NBC
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Currency.Clear();
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Slots.Clear();
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Skills.Clear();
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MapId = default;
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#if FANTASY_NET || FANTASY_UNITY
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GetScene().MessagePoolComponent.Return<RoleInfo>(this);
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#endif
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@@ -147,6 +148,8 @@ namespace NBC
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public List<KeyValueInt64> Slots = new List<KeyValueInt64>();
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[ProtoMember(8)]
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public List<SkillInfo> Skills = new List<SkillInfo>();
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[ProtoMember(9)]
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public int MapId { get; set; }
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}
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/// <summary>
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/// 角色信息
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@@ -166,6 +169,7 @@ namespace NBC
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Country = default;
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Level = default;
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Vip = default;
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MapId = default;
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#if FANTASY_NET || FANTASY_UNITY
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GetScene().MessagePoolComponent.Return<RoleSimpleInfo>(this);
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#endif
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@@ -182,6 +186,8 @@ namespace NBC
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public int Level { get; set; }
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[ProtoMember(6)]
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public bool Vip { get; set; }
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[ProtoMember(7)]
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public int MapId { get; set; }
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}
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/// <summary>
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/// VIP信息
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