升级6.4.升级水,升级天气
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@@ -3,6 +3,8 @@
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// Inspired by https://github.com/speps/GX-EncinoWaves
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#pragma exclude_renderers glcore gles3
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// First SIZE constant must match FFT_KERNEL_0_RESOLUTION in FFTCompute.cs
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#pragma kernel ComputeFFT SIZE=8 PASSES=3 CHANNEL=x TX=8 TY=1 FINAL=0
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#pragma kernel ComputeFFT SIZE=8 PASSES=3 CHANNEL=y TX=1 TY=8 FINAL=1
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@@ -22,11 +24,13 @@
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// Must match CASCADE_COUNT in FFTCompute.cs
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#define CASCADE_COUNT 16
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#include "Packages/com.waveharmonic.crest/Runtime/Shaders/Library/Macros.hlsl"
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Texture2D<float2> _Crest_InputButterfly;
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#if !FINAL
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RWTexture2DArray<float2> _Crest_Output1;
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RWTexture2DArray<float2> _Crest_Output2;
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RWTexture2DArray<float2> _Crest_Output3;
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RWTexture2DArray<m_Float2> _Crest_Output1;
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RWTexture2DArray<m_Float2> _Crest_Output2;
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RWTexture2DArray<m_Float2> _Crest_Output3;
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#else
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Texture2DArray<float2> _Crest_InputH;
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Texture2DArray<float2> _Crest_InputX;
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@@ -140,9 +144,9 @@ void ComputeFFT(const uint3 id : SV_DispatchThreadID)
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{
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const uint coord = id.CHANNEL;
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#if !FINAL
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_Crest_IntermediatesH[coord] = conj(_Crest_Output1[id]);
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_Crest_IntermediatesX[coord] = conj(_Crest_Output2[id]);
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_Crest_IntermediatesZ[coord] = conj(_Crest_Output3[id]);
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_Crest_IntermediatesH[coord] = conj(_Crest_Output1[id].xy);
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_Crest_IntermediatesX[coord] = conj(_Crest_Output2[id].xy);
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_Crest_IntermediatesZ[coord] = conj(_Crest_Output3[id].xy);
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#else
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_Crest_IntermediatesH[coord] = _Crest_InputH[id];
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_Crest_IntermediatesX[coord] = _Crest_InputX[id];
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@@ -164,9 +168,9 @@ void ComputeFFT(const uint3 id : SV_DispatchThreadID)
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const float2 resultZ = pingpong ? _Crest_IntermediatesZ[coord] : _Crest_ScratchZ[coord];
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#if !FINAL
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_Crest_Output1[id] = resultH;
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_Crest_Output2[id] = resultX;
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_Crest_Output3[id] = resultZ;
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_Crest_Output1[id] = m_Float2FromFloat2(resultH);
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_Crest_Output2[id] = m_Float2FromFloat2(resultX);
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_Crest_Output3[id] = m_Float2FromFloat2(resultZ);
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#else
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const float sign = ((id.x + id.y) % 2) == 1 ? -1.0 : 1.0;
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const float3 res = float3(sign * resultX.x, sign * resultH.x, sign * resultZ.x);
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