升级6.4.升级水,升级天气
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// Crest Water System
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// Copyright © 2024 Wave Harmonic. All rights reserved.
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#ifndef d_WaveHarmonic_Crest_Surface_Emission
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#define d_WaveHarmonic_Crest_Surface_Emission
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#include "Packages/com.waveharmonic.crest/Runtime/Shaders/Library/Macros.hlsl"
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m_CrestNameSpace
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half3 FoamBioluminescence
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(
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const half i_FoamData,
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const half i_FoamMap,
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const half3 i_BioluminescenceColor,
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const half i_BioluminescenceIntensity,
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const half i_BioluminescenceGlowCoverage,
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const half i_BioluminescenceGlowIntensity,
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const bool i_BioluminescenceSparklesEnabled,
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const half i_BioluminescenceSparklesMap,
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const half i_BioluminescenceSparklesCoverage,
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const half i_BioluminescenceSparklesIntensity,
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const half i_BioluminescenceMaximumDepth,
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const half i_WaterDepth
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)
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{
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half3 emission = 0.0;
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const half weight = 1.0 - saturate(i_WaterDepth / i_BioluminescenceMaximumDepth);
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if (weight <= 0.0)
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{
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return emission;
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}
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emission +=
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(i_BioluminescenceColor * i_FoamMap * i_BioluminescenceIntensity) +
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(i_BioluminescenceColor * saturate(i_FoamData - (1.0 - i_BioluminescenceGlowCoverage)) * i_BioluminescenceGlowIntensity);
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if (i_BioluminescenceSparklesEnabled)
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{
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emission += (i_BioluminescenceColor * i_BioluminescenceSparklesMap * saturate(i_FoamData - (1.0 - i_BioluminescenceSparklesCoverage)) * i_BioluminescenceSparklesIntensity);
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}
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emission *= weight;
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return emission;
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}
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m_CrestNameSpaceEnd
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#endif // d_WaveHarmonic_Crest_Surface_Emission
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