升级6.4.升级水,升级天气

This commit is contained in:
2026-04-05 00:26:54 +08:00
parent 63bc9b5536
commit 5f7cbfb713
635 changed files with 34718 additions and 22567 deletions

View File

@@ -16,7 +16,7 @@ float ClipSurface(const float2 i_PositionWSXZ)
{
// Do not include transition slice to avoid blending as we do a black border instead.
uint slice0; uint slice1; float alpha;
PosToSliceIndices(i_PositionWSXZ, 0.0, g_Crest_LodCount - 1.0, g_Crest_WaterScale, slice0, slice1, alpha);
PositionToSliceIndices(i_PositionWSXZ, 0, g_Crest_LodCount - 1, g_Crest_WaterScale, slice0, slice1, alpha);
const Cascade cascade0 = Cascade::Make(slice0);
const Cascade cascade1 = Cascade::Make(slice1);
@@ -34,7 +34,7 @@ float ClipSurface(const float2 i_PositionWSXZ)
Cascade::MakeClip(slice1).SampleClip(i_PositionWSXZ, weight1, value);
}
return lerp(g_Crest_ClipByDefault, value, weight0 + weight1);
return value;
}
m_CrestNameSpaceEnd