升级6.4.升级水,升级天气
This commit is contained in:
@@ -0,0 +1,25 @@
|
||||
//
|
||||
// This file was automatically generated. Please don't edit by hand. Execute Editor command [ Edit > Rendering > Generate Shader Includes ] instead
|
||||
//
|
||||
|
||||
#ifndef VISUALIZE_CREST_HLSL
|
||||
#define VISUALIZE_CREST_HLSL
|
||||
//
|
||||
// WaveHarmonic.Crest.VisualizeDataTypes: static fields
|
||||
//
|
||||
#define VISUALIZEDATATYPES_ALBEDO (0)
|
||||
#define VISUALIZEDATATYPES_DISPLACEMENT (1)
|
||||
#define VISUALIZEDATATYPES_DYNAMIC_WAVES (2)
|
||||
#define VISUALIZEDATATYPES_LEVEL (3)
|
||||
#define VISUALIZEDATATYPES_FLOW (4)
|
||||
#define VISUALIZEDATATYPES_FOAM (5)
|
||||
#define VISUALIZEDATATYPES_SHADOW (6)
|
||||
#define VISUALIZEDATATYPES_DEPTH (7)
|
||||
#define VISUALIZEDATATYPES_CLIP (8)
|
||||
#define VISUALIZEDATATYPES_SHORELINE_DISTANCE (9)
|
||||
#define VISUALIZEDATATYPES_ABSORPTION (10)
|
||||
#define VISUALIZEDATATYPES_SCATTERING (11)
|
||||
#define VISUALIZEDATATYPES_CASCADES (12)
|
||||
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user