升级6.4.升级水,升级天气
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@@ -50,6 +50,7 @@ Shader "Crest/Inputs/Shape Waves/Add From Geometry"
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#include "Packages/com.waveharmonic.crest/Runtime/Shaders/Library/Helpers.hlsl"
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Texture2DArray _Crest_WaveBuffer;
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SamplerState sampler_Crest_linear_repeat;
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CBUFFER_START(CrestPerWaterInput)
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float _Crest_RespectShallowWaterAttenuation;
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