升级6.4.升级水,升级天气

This commit is contained in:
2026-04-05 00:26:54 +08:00
parent 63bc9b5536
commit 5f7cbfb713
635 changed files with 34718 additions and 22567 deletions

View File

@@ -110,7 +110,7 @@ Shader "Crest/Inputs/All/Scale"
half4 Frag(Varyings input) : SV_Target
{
#if d_Texture
float scale = _Crest_Texture.Sample(sampler_Crest_Texture, input.uv).r;
float scale = _Crest_Texture.Sample(sampler_Crest_Texture, TRANSFORM_TEX(input.uv, _Crest_Texture)).r;
#else
float scale = _Crest_Scale;
#endif