升级6.4.升级水,升级天气
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@@ -21,6 +21,7 @@ namespace WaveHarmonic.Crest
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public static readonly int s_TextureSize = Shader.PropertyToID("_Crest_TextureSize");
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public static readonly int s_TexturePosition = Shader.PropertyToID("_Crest_TexturePosition");
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public static readonly int s_TextureRotation = Shader.PropertyToID("_Crest_TextureRotation");
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public static readonly int s_TextureResolution = Shader.PropertyToID("_Crest_TextureResolution");
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public static readonly int s_Multiplier = Shader.PropertyToID("_Crest_Multiplier");
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public static readonly int s_FeatherWidth = Shader.PropertyToID("_Crest_FeatherWidth");
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public static readonly int s_NegativeValues = Shader.PropertyToID("_Crest_NegativeValues");
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