升级6.4.升级水,升级天气

This commit is contained in:
2026-04-05 00:26:54 +08:00
parent 63bc9b5536
commit 5f7cbfb713
635 changed files with 34718 additions and 22567 deletions

View File

@@ -12,11 +12,6 @@ namespace WaveHarmonic.Crest
[@HelpURL("Manual/TimeProviders.html#supporting-pause")]
public sealed partial class CustomTimeProvider : TimeProvider
{
[SerializeField, HideInInspector]
#pragma warning disable 414
int _Version = 0;
#pragma warning restore 414
[Tooltip("Freeze progression of time. Only works properly in Play mode.")]
[@GenerateAPI]
[SerializeField]
@@ -24,22 +19,24 @@ namespace WaveHarmonic.Crest
[Tooltip("Whether to override the water simulation time.")]
[@GenerateAPI]
[SerializeField]
[@InlineToggle]
[@SerializeField]
bool _OverrideTime = false;
[Tooltip("The time override value.")]
[@Predicated(nameof(_OverrideTime))]
[@Enable(nameof(_OverrideTime))]
[@GenerateAPI(name: "TimeOverride")]
[@DecoratedField, SerializeField]
float _Time = 0f;
[Tooltip("Whether to override the water simulation time.\n\nThis in particular affects dynamic elements of the simulation like the foam simulation and the ripple simulation.")]
[@GenerateAPI]
[SerializeField]
[@InlineToggle]
[@SerializeField]
bool _OverrideDeltaTime = false;
[Tooltip("The delta time override value.")]
[@Predicated(nameof(_OverrideDeltaTime))]
[@Enable(nameof(_OverrideDeltaTime))]
[@GenerateAPI]
[@DecoratedField, SerializeField]
float _DeltaTime = 0f;

View File

@@ -13,11 +13,6 @@ namespace WaveHarmonic.Crest
[@HelpURL("Manual/TimeProviders.html#timelines-and-cutscenes")]
public sealed partial class CutsceneTimeProvider : TimeProvider
{
[SerializeField, HideInInspector]
#pragma warning disable 414
int _Version = 0;
#pragma warning restore 414
#if d_ModuleUnityDirector
[Tooltip("Playable Director to take time from.")]
[@GenerateAPI(symbol: "d_ModuleUnityDirector")]

View File

@@ -8,44 +8,7 @@ namespace WaveHarmonic.Crest
/// </summary>
sealed class DefaultTimeProvider : ITimeProvider
{
public float Time
{
get
{
#if UNITY_EDITOR
if (UnityEngine.Application.isPlaying)
{
return UnityEngine.Time.time;
}
else
{
return WaterRenderer.EditorTime;
}
#else
return UnityEngine.Time.time;
#endif
}
}
public float Delta
{
get
{
#if UNITY_EDITOR
if (UnityEngine.Application.isPlaying)
{
return UnityEngine.Time.deltaTime;
}
else
{
return WaterRenderer.EditorDeltaTime;
}
#else
return UnityEngine.Time.deltaTime;
#endif
;
}
}
public float Time => UnityEngine.Time.time;
public float Delta => UnityEngine.Time.deltaTime;
}
}

View File

@@ -17,11 +17,6 @@ namespace WaveHarmonic.Crest
[@HelpURL("Manual/TimeProviders.html#network-synchronisation")]
public sealed class NetworkedTimeProvider : TimeProvider
{
[SerializeField, HideInInspector]
#pragma warning disable 414
int _Version = 0;
#pragma warning restore 414
/// <summary>
/// If Time.time on this client is 1.5s ahead of the shared/server Time.time, set
/// this field to -1.5.