setting change
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@@ -61,6 +61,7 @@ namespace NBC.Asset
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{
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return assetProvider.Asset as T;
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}
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return null;
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}
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@@ -385,6 +386,9 @@ namespace NBC.Asset
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_monoGameObject = new GameObject("Assets", typeof(Mono));
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Mono.AddUpdate(Update);
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InitializationTask task;
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#if UNITY_STANDALONE_WIN
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Const.NotCache = true;
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#endif
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if (Const.Simulate)
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{
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task = new EditorInitializationTask();
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